Hey everyone,
This release adds a first pass of VR Support to The Forest. This release supports both Vive and Oculus Rift.
Some of the highlights of the VR version include: Full bow aiming. Throwing flares by breaking the tops off them. Lighting molotovs with your lighter, full 3d inventory, and 3d book, and of course chopping down trees with touch controls, but our favourite part of this release are the caves. The caves feel claustrophobic and terrifying and the creatures at scale take on a new life.
We’re releasing this as beta as we see VR as something really exciting but also very new. We’re trying a ton of ideas with how selection works, with how cutscenes work, with our inventory and want everyone’s ideas and feedback so we can make this the best VR experience possible.
As it is beta, expect some bugs and technical issues. We’ll be updating this branch regularly.
Note: First release does not have multiplayer support but that’s coming soon.
Note: Some users have been experiencing issues with their controls not working when running the SteamVR Beta. Rolling back to the public version of SteamVR should correct this issue.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
v0.25b part 2 - hotfix
Hey Everyone,
v0.25b - hotfix
Hey Everyone,
Here's a small fix to properly switch ocean types at start of game for some players who were having crashes on integrated graphics cards/low spec machines. As well as some other small fixes listed below.
v0.25 - Custom effigy building! Multiplayer improvements, New fish types, new ocean! Fixes, balance, audio improvements and more
Hey Everyone,
v0.24b - hotfix
Hey Everyone,
Here's a small hotfix to last night's patch, fixing some small bugs found last night/this morning
V0.24 - Multiplayer ban/kick menu, Clearer weapon upgrading, Improved tree cutting and more
Hey Everyone,
V0.23D Hotfix
Hey everyone,
3 hotfixes this morning! This one fixes an issue with holding a fire arrow for too long (over 30 seconds) and then firing it causes clients to be kicked from multiplayer games
V0.23C Hotfix
Hey Everyone,
Here's another small issue we found with wall upgrades. When destroyed they could kick all clients from multiplayer game.
V0.23B Hotfix
Hey everyone,
Here's a small hotfix, fixing some of the issues that were reported overnight:
v0.23b
v0.23 - Stick fences, rock walls (experimental), better fire, passive skills, gameplay balance, improved audio, oysters.
Hey Everyone,
v0.22- Improved multiplayer, Better audio, smoother player movement, better visuals and more
Hey Everyone,
This patch cleans up a lot of the multiplayer combat, fighting enemies as a client character should now feel a lot smoother and react better.