Hey everyone,
This release adds a first pass of VR Support to The Forest. This release supports both Vive and Oculus Rift.
Some of the highlights of the VR version include: Full bow aiming. Throwing flares by breaking the tops off them. Lighting molotovs with your lighter, full 3d inventory, and 3d book, and of course chopping down trees with touch controls, but our favourite part of this release are the caves. The caves feel claustrophobic and terrifying and the creatures at scale take on a new life.
We’re releasing this as beta as we see VR as something really exciting but also very new. We’re trying a ton of ideas with how selection works, with how cutscenes work, with our inventory and want everyone’s ideas and feedback so we can make this the best VR experience possible.
As it is beta, expect some bugs and technical issues. We’ll be updating this branch regularly.
Note: First release does not have multiplayer support but that’s coming soon.
Note: Some users have been experiencing issues with their controls not working when running the SteamVR Beta. Rolling back to the public version of SteamVR should correct this issue.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
V0.50b - hotfix
Hey Everyone,
Here's a small hotfix, fixing some issues with clients loading into multiplayer games.
V0.50 - Balance and bug fixing
Hey Everyone,
For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update
V0.49b - hotfix
Hey Everyone,
Here's a small fix to yesterday's patch release
V0.49 - New difficulty mode, wearable paint, new weapon type, improved caches and more
Hey everyone,
V0.48b hotfix
Hey everyone,
Here's a small hotfix to this mornings patch release.
V048 - Custom wall angle snapping, Improved multiplayer combat, New large raft, bug fixing and lots more
Hey Everyone,
V0.47d - hotfix
Hey Everyone,
Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.
V0.47c - hotfix
Hey Everyone,
Here's another small hotfix for last nights patch, this time fixing a save load issue.
V0.47b - hotfix
Hey Everyone,
Here's a small hotfix for a few issues that came up overnight in the 0.47 patch.
V0.47 - Improved custom building, combat/a.i improvements, bug fixing and more
Hey Everyone,