Mini-Patch 0.04B - Performance optimizations and some small bugs

Hey Everyone,  

Here's a small performance hotfix. We've added an option to disable skylighting occlusion as it was causing performance issues on some PC's and also added more terrain rendering options to help speed up performance on slower cards.  

  • Added graphics options for ambient Skylighting (will be off by default)

  • Terrain settings added to graphics options (Parallax, Relief, Simple, Classic)

  • Fixed grass distance not changing correctly for different quality levels

  • Optimized greeble physics use

  • Optimized sound detect system on player weapons (less colliders)

  • Fixed issue with shadows light leaking

  • Fixed plant rendering glitches

  • Fixed missing small rock pickup

  • Fixed issue where plant triggers would sometimes make book items impossible to click

  • Fixed bug where houseboat blueprint wouldn't appear or couldn't be placed in world

  • Fixed held arms/heads registering attack even if not swinging

  • Held arms/legs behave like axes not sticks

  • Tennis balls no longer infinitely bounce

  • Fixed Player sometimes being killed in one hit by enemies

  • More Accurate player fall damage

 

Hidden new features:

  • You can remove placed blueprints by pressing C

  • You can press space to skip opening plane crash

v0.31b hotfix

Hey Everyone,

 

Here's a small fix for wednesdays patch. This patch temporarily removes meat pickups from dead birds until we can better solve birds killing themselves in fires.

 

v0.30b - hotfix

Hey Everyone,

 

We found out that the newly released nvidia drivers were causing an issue on night sky rendering, and so this is a small fix for that issue.

 

v0.30b hotfix:

 

 

v0.29c - hotfix

Hey Everyone,

 

Here's another small hotfix, fixing some bugs in older save games as well as a small controller bug,

 

v0.29c: