Patch 1.08

Hey Everyone,

This patch fixes an issue where some PC’s could hang for a long time on starting a new game.

We also fixed an issue where some dedicated servers wouldn’t be visible to all players, as well as a bug with hard survival in multiplayer save games that would set clients to normal instead of hard, and a fix for an issue with stashing burning weapons.

For the full list check below.

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

NOTE: Our dedicated servers are not compatible with Oxide. If you have this installed on your server, or your hosting company does the game may not function correctly.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

V1.08

  • Fixed issue where some PC’s could get stuck on R to load in Forest due to shader warm-up taking an extremely long time

  • DS - In game browser, fixed server request timing out before fetching all available servers (decoupled server data fetching from UI element creation, improved time to create UI elements, lowered refresh rate of the UI grid when adding new rows)

  • Fixed stashing a weapon while lighting it on fire possibly breaking the burning upgrade and also possibly leaving lighter in a state it cannot light any weapon on fire anymore

  • DS - Fixed issues with config file parameter

  • (Multiplayer) Fixed difficulty not properly synced with clients after loading a saved game

  • (Multiplayer) Discovered passengers are now preserved after dying

V1.0

Hey Everyone,

Today The Forest moves from early access into a full release.

Pre-release patch 04

Hey Everyone,

Here’s a fix for some issues that came up last night.

  • Put back in launcher to make switching resolutions easier and switching which monitor launches

Pre-release patch 03

Hey Everyone,

Here’s another pre-release patch fixing some issues that have come up since this mornings patch release along with some key binding and other fixes and improvements

 

Pre-Release Patch 02

Hey Everyone,

Here’s another pre-release update fixing some issues that came up in yesterday's patch.

  • Fixed some issues with repairing some structures

Pre-release patch

Hey Everyone,

This is our first pre-release patch, expect a few more in lead up to release as we try and fix up the last remaining issues.

V1.0 release date

Hey Everyone,

Today we are officially announcing April 30 as the release date of the PC version of ‘The Forest’

It’s been a long journey and we’re really excited to show everyone what we have in store.

V0.73 and Release Plans

Hey Everyone,

We wanted to share our plans for moving The Forest out of early access and into a full v1.0 release.

V0.72b

Hey Everyone,

Here’s a hotfix to address to some issues that came up in last nights v0.72 release.

For the full list of yesterday’s v0.72 patch notes, please visit:

V0.72

Hey Everyone,

For this patch we focused on bug fixing and polish, as well as adding in a couple long requested tweaks (the log sled can now carry a full 12 logs!)

V0.71b

Hey everyone,

Here are some fixes and improvements to last weeks v0.71 release. Including some balance of the new calorie system.