PC v1.11

Hey Everyone,

 

This patch fixes some small issues that have come up since the last patch release.

We also added a new option for increased player versus player damage in multiplayer games. This option is off by default, but if turned on will allow players to more easily kill each other.

 v1.11

  • Fixed a performance issue when transitioning from day to night when using high or very high shadow option

  • (Balance) Tweaked amount of damage one of the late game creatures can do to structures

  • (Balance) Lowered amount of protection from creepy armor

  • Fixed snow stumps popping in too soon

  • Fixed missing pickup icon on rabbit in a cage

  • Fixed hang glider unusable after completing alternate ending

  • Fixed hang glider disappearing after saving and loading while holding the glider

  • Fixed chance plants grown in gardens could be removed randomly

  • (Multiplayer) Fixed a performance issue with rock paths in big saves

  • (Multiplayer) Added option for increased player to player damage in multiplayer games

  • (Multiplayer) Players can now set each other on fire with fire weapons

Edit:

v.1.11b

  • Added a fix for some players experiencing freezing on loading new or saved games after downloading latest patch

  • Fixed small menu translation issue

  • Fixed issue where player could take extra bomb damage in single player if mp increased damage was enabled

 

 

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.25b - hotfix

Hey Everyone,

 

Here's a small fix to properly switch ocean types at start of game for some players who were having crashes on integrated graphics cards/low spec machines. As well as some other small fixes listed below.

 

v0.24b - hotfix

 

Hey Everyone,

 

Here's a small hotfix to last night's patch, fixing some small bugs found last night/this morning

 

V0.23D Hotfix

Hey everyone,

3 hotfixes this morning! This one fixes an issue with holding a fire arrow for too long (over 30 seconds) and then firing it causes clients to be kicked from multiplayer games

 

V0.23C Hotfix

Hey Everyone,

 

Here's another small issue we found with wall upgrades. When destroyed they could kick all clients from multiplayer game.

 

V0.23B Hotfix

Hey everyone,

 

Here's a small hotfix, fixing some of the issues that were reported overnight:

 

v0.23b