v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

Our bigger patch 0.09 has been pushed back to this coming Monday whilst we sort out the last remaining co-op multiplayer issues!

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com.

 

0.08d Changelog:

 

  • Tree structures (tree houses) are now destroyed when the tree they're on is cut down
  • Improved raft and fixed issues with raft and save/load
  • Fixed Drying Racks food positioning
  • Fixed Bench ghost positioning
  • Fixed bug that caused projectiles to be 'paid' twice when thrown
  • Fixed glass upgrade recipes for most weapons
  • Fixed Plane Axe's Cloth on crafting mat (for fire weapon upgrade)
  • New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
  • Player run animations added!
  • Fixed thunder sound being cut off early
  • Fire enemies will now sometimes attempt to burn down player built structures again
  • New sound effects added - fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
  • Fixed some issues with skylight occlusion option
  • Improved bloom performance by 2-3x
  • Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
  • Massively reduced amount of memory ghost items take up
  • New player textures
  • (multiplayer)Player head added! (this also fixed issues with player head shadows in single player)
  • New better looking torch cookie
  • Fixed destroyed wall logs not being pickupable
  • Fixed feathers being hit away by weapon when killing birds making it hard to collect them
  • Fixed issue where held weapons would get permanent motion blur on them
  • Fixed glitchy shadows break up in distance!
  • Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the 'O' Key would attempt to bring up lighter
  • Fixed fire on effigies not burning birds or player
  • Enemies no longer sleep outside during the day
  • You can now destroy enemy built art and effigies!
  • Fixed camera position on during plane crash so you can no longer see down your own neck
  • Improved performance of held flare
  • Tweaked animal density in world
  • Improved weapon colliders for more accurate hits
 

 

v0.21c hotfix

Hey Everyone,

 

Here's another small hotfix solving some issues players were having with old saved games. Thanks to everyone who sent us save games to help solve these issues!

 

v0.21c hotfix

 

v0.21b hotfix

Hey Everyone,

 

We found some users had issues moving (at all!) with the update released a couple hours ago. Here is a fix for anyone experiencing that.

 

 

v0.21

Hey Everyone,

 

v0.20 b

Hey Everyone,

 

Here's a hotfix for last nights 0.20 update, fixing some issues that were found overnight and during playtesting today.

 

v0.19C Hotfix

Hey Everyone,

 

Here's another small hotfix. Thanks to everyone on the hub for finding this and for sending the saved game file to us!

 

v0.19b hotfix

Hey everyone, Here's a small hotfix for a bug we found affecting some new players save games.

 

v0.19

Hey Everyone,

 

v0.18c

Hey Everyone,