V0.17B- Small performance improvement, enemy pacing tweaks and some other small fixes

Hey Everyone,

 

Here's a small patch with a few quick fixes to issues that have been found over the last few days.

 

  • Changed fullscreen behaviour from full screen window to exclusive mode (should provide some performance benefits)
  • Fixed icons not visible for lower shelves of snack holder
  • Fixed loading a game that was saved inside a cave (not retroactive)
  • Slightly increased rate enemies populate world as days pass
  • (multiplayer) Fixed clients not being able to add fuel (leaves/Cash) to fire
  • (multiplayer) Fixed issue where clients would sometimes swim in caves
  • (multiplayer) Fixed arrows shot by clients not affecting animals/enemies
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.31b hotfix

Hey Everyone,

 

Here's a small fix for wednesdays patch. This patch temporarily removes meat pickups from dead birds until we can better solve birds killing themselves in fires.

 

v0.30b - hotfix

Hey Everyone,

 

We found out that the newly released nvidia drivers were causing an issue on night sky rendering, and so this is a small fix for that issue.

 

v0.30b hotfix:

 

 

v0.29c - hotfix

Hey Everyone,

 

Here's another small hotfix, fixing some bugs in older save games as well as a small controller bug,

 

v0.29c: