V0.17B- Small performance improvement, enemy pacing tweaks and some other small fixes

Hey Everyone,

 

Here's a small patch with a few quick fixes to issues that have been found over the last few days.

 

  • Changed fullscreen behaviour from full screen window to exclusive mode (should provide some performance benefits)
  • Fixed icons not visible for lower shelves of snack holder
  • Fixed loading a game that was saved inside a cave (not retroactive)
  • Slightly increased rate enemies populate world as days pass
  • (multiplayer) Fixed clients not being able to add fuel (leaves/Cash) to fire
  • (multiplayer) Fixed issue where clients would sometimes swim in caves
  • (multiplayer) Fixed arrows shot by clients not affecting animals/enemies
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.13b Hotfix

Fix for broken saved games (dark shadows, no time passing, sleeping at shelters broken and lots of other bugs in corrupt save games, along with low performance due to error spam)

 

v0.13 patch update

Hey Everyone,

 

Todays patch will release at 9PM pst tonight as we sort out some last minute issues!

 

Thanks everyone,

 

The team at Endnight

 

v0.11c - save/load hotfix

Hey Everyone,

 

Here's a small fix to some save/load issues we've found since the last patch.  Corrupt save games from either 0.11 or 0.11a should now be fixed. (We also fixed traps in multiplayer!)

 

 

V0.11a- Audio Hotfix

Hey Everyone,

 

Here's a small hotfix for some issues with audio.

 

V0.11 Release update

Hey everyone, Todays v0.11 update will be releasing at 6 pm PST as we test the last few issues with multiplayer server saving!