V0.23B Hotfix

Hey everyone,

 

Here's a small hotfix, fixing some of the issues that were reported overnight:

 

v0.23b

 

 

  • Fixed tutorials being off when underwater breaking picking up items underwater and causing their pickup or can't carry anymore messages to stay on screen permanently
  • Fixed bug where most oyster spawners were placed too far below sea level and set to wrong terrain texture - making them extremely rare. Also fixed issue where they wouldn't be visible, only the pickup icon in rare case they were found
  • (multiplayer)Fixed issue where clients couldn't break wood planks open in some parts of caves
  • Fixed bug with arms and legs not spawning bones correctly when overcooked on fire
  • Added more protections against rare cases of axe not swinging (if anyone is still getting this, let us know the exact steps and we'll make a fix)
  As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.25b - hotfix

Hey Everyone,

 

Here's a small fix to properly switch ocean types at start of game for some players who were having crashes on integrated graphics cards/low spec machines. As well as some other small fixes listed below.

 

v0.24b - hotfix

 

Hey Everyone,

 

Here's a small hotfix to last night's patch, fixing some small bugs found last night/this morning

 

V0.23D Hotfix

Hey everyone,

3 hotfixes this morning! This one fixes an issue with holding a fire arrow for too long (over 30 seconds) and then firing it causes clients to be kicked from multiplayer games

 

V0.23C Hotfix

Hey Everyone,

 

Here's another small issue we found with wall upgrades. When destroyed they could kick all clients from multiplayer game.

 

V0.23B Hotfix

Hey everyone,

 

Here's a small hotfix, fixing some of the issues that were reported overnight:

 

v0.23b