V0.23B Hotfix

Hey everyone,

 

Here's a small hotfix, fixing some of the issues that were reported overnight:

 

v0.23b

 

 

  • Fixed tutorials being off when underwater breaking picking up items underwater and causing their pickup or can't carry anymore messages to stay on screen permanently
  • Fixed bug where most oyster spawners were placed too far below sea level and set to wrong terrain texture - making them extremely rare. Also fixed issue where they wouldn't be visible, only the pickup icon in rare case they were found
  • (multiplayer)Fixed issue where clients couldn't break wood planks open in some parts of caves
  • Fixed bug with arms and legs not spawning bones correctly when overcooked on fire
  • Added more protections against rare cases of axe not swinging (if anyone is still getting this, let us know the exact steps and we'll make a fix)
  As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.50b - hotfix

Hey Everyone,

Here's a small hotfix, fixing some issues with clients loading into multiplayer games.

 

V0.50 -  Balance and bug fixing

Hey Everyone,

For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update

V0.49b - hotfix

Hey Everyone,

Here's a small fix to yesterday's patch release

 

V0.48b hotfix

Hey everyone,

 

Here's a small hotfix to this mornings patch release.

 

 

V0.47d - hotfix

Hey Everyone,

 

Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.

 

 

V0.47c - hotfix

Hey Everyone,

 

Here's another small hotfix for last nights patch, this time fixing a save load issue.

 

V0.47b - hotfix

Hey Everyone,

 

Here's a small hotfix for a few issues that came up overnight in the 0.47 patch.