v0.26d - balance pass

 

Hey everyone,

 

Here's another small patch, mostly focused on improving some balance issues, along with fixing some bugs.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.26d

 

  • (multiplayer - balance)In general you will now see smaller groups of enemies early on, with size of groups increasing overtime
  • (multiplayer) Lowered chance of enemies finding players straight after plane crash
  • (multiplayer) Fixed some bugs with enemy spawn amounts, all types of mutants should appear after enough time has passed
  • (multiplayer)Fixed player_net faces looking too shiny and some arms not matching look of face
  • (balance) Slightly lowered how much damage enemies do to player
  • (balance) Old food that's still edible now gives some health instead of none (previously only fresh food gave any health)
  • Increased custom effigy base range and per limb and torso bonus range
  • Fixed some glitches in enemy effigy effect reactions
  • Slightly higher damage from fire to all mutants
  • Fixed player sometimes losing armor even when blocking
  • Reduced overall block damage amount slightly
  • Fixed a case of save with bridge not loading
  • Fixed some bark having incorrectly scaled textures/and overly broken moss look
  • Fixed large missing piece in cave1
  • Fixed case of partially built treehouses causing issue on loaded games/inability to add items to them or complete them due to them using the old stairs ghost model
 

 

V0.36b - hotfix

Hey Everyone,

 

Here's a small hotfix for some issues with last night's patch, mostly related to the new platform building.

 

v0.35c - hotfix

Hey Everyone,

 

Here's another small hotfix for yesterday's patch, fixing some of the issues that have come up overnight.

 

 

V0.35b -  hotfix

Hey Everyone,

 

Here is a small fix for Bone Armor not being craftable.

 

 

  • Fixed bone armor broken in patch 0.35
 

 

v0.35

Hey Everyone,

 

0.33d - hotfix

Hey Everyone,

Here's another small fix for yesterday's patch, fixing an issue with the log sled in MP games.