v0.28d - hotfix

Hey everyone,

 

Over the last few days we've been reading feedback about the new dynamite enemy type as well as playtesting here and finding that he really isn't fair or fun in his current state. This hotfix removes him until we can work out how to make him fun/challenging but not frustrating.

 

We also reduced chance of fire enemy type spawning.

 

V0.28d:

 

  • Disabled dynamite mutant spawning
  • Lowered chance of fire mutant spawning
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

V0.54b

Hey Everyone,

 

Here's a small fix to the 0.54 release from this morning

 

 

  • Fixed bug with some caves not loading in saved games for clients
 

 

v0.54

Hey everyone,

 

V0.53c

Hey everyone,

 

Here's another small hotfix to an issue that came up in this morning's 0.53 patch release.

 

 

V0.53b

Hey Everyone,

 

Here are some small fixes to the 0.53 patch we released earlier this morning.

 

 

V0.53

Hey Everyone,

 

V0.52b

Hey Everyone,

 

Here's a small fix for a couple issues that popped up in the v0.52 release.

 

 

V0.52

Hey Everyone,

 

For this patch we've focused on fixing some of the bugs that have been popping up over the last few days since the 0.51 release.

 

V0.51b

Hey everyone,

Here's a small hotfix to some issues that came up in last night's patch release:

 

V0.51

Hey everyone,

For this patch we focused on opening up the door at the bottom of the sinkhole cave. The door is locked and you'll need to find the keycard in order to get inside.

V0.50c - hotfix

 

Hey everyone,

Here's another small hotfix to the patch released earlier in the week, this time fixing an issue with water holders.