v0.33c - hotfix

Hey Everyone,

 

We had some reports of massive performance drops in some save games due to yesterday's patch. It turned out to be two separate issues, one with the rabbit fur boots sound dampening, and another where fires were throwing errors which can tank cpu performance. Thanks again everyone for sending us save games to help figure out the issue!

 

We also fixed a couple other small issues, listed below.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

 

  • Fixed performance issues in save games where players had rabbit fur boots
  • Fixed clients getting kicked when foundation with fire on top is destroyed by an explosive
  • Fixed an issue with armor values for new armor system
  • Added compatibility with new system to previously equipped armor pieces
 

 

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.