V0.36b - hotfix

Hey Everyone,

 

Here's a small hotfix for some issues with last night's patch, mostly related to the new platform building.

 

  • Fixed issue with some partially built platform meshes rendering on top of everything else
  • (multiplayer)Fixed platform cost being higher than it should be in some circumstances depending where placed on terrain
  • Fixed platforms red tint when not placeable
  • Fixed issue with body drop sound effect erroring causing slight stutter and missing sound
  • Fixed some issues with placement of platform breaking under some cases
 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.