Hey Everyone,
Here is a small fix for tonight's 0.45 release.
- Fixed navmesh generation which was missing trees and rocks, causing enemies and animals to run through these more often.
- Fixed bright purple stick visible in ghost rockpit
Hey Everyone,
Here is a small fix for tonight's 0.45 release.
Hey Everyone,
Today The Forest moves from early access into a full release.
Hey Everyone,
Here’s a fix for some issues that came up last night.
Put back in launcher to make switching resolutions easier and switching which monitor launches
Hey Everyone,
Here’s another pre-release patch fixing some issues that have come up since this mornings patch release along with some key binding and other fixes and improvements
Hey Everyone,
Here’s another pre-release update fixing some issues that came up in yesterday's patch.
Fixed some issues with repairing some structures
Hey Everyone,
This is our first pre-release patch, expect a few more in lead up to release as we try and fix up the last remaining issues.
Hey Everyone,
Today we are officially announcing April 30 as the release date of the PC version of ‘The Forest’
It’s been a long journey and we’re really excited to show everyone what we have in store.
Hey Everyone,
We wanted to share our plans for moving The Forest out of early access and into a full v1.0 release.
Hey Everyone,
Here’s a hotfix to address to some issues that came up in last nights v0.72 release.
For the full list of yesterday’s v0.72 patch notes, please visit:
Hey Everyone,
For this patch we focused on bug fixing and polish, as well as adding in a couple long requested tweaks (the log sled can now carry a full 12 logs!)
Hey everyone,
Here are some fixes and improvements to last weeks v0.71 release. Including some balance of the new calorie system.