v0.60b - hotfix

Hey Everyone,

 

Here's a small fix to last nights patch release, fixing an issue where buildings in saved games would appear to need repairs even if they were not damaged.

 

There is also an update to the dedicated server tool, which will need to be updated for this fix to work on dedicated servers.

 

Note: the Defensive wall and water collectors have higher HP now than previously, so if you have a save with them you'll still need to repair them to their new higher HP.

 

 

  • Prevented repair system from wrongly prompting player for repair in the event of having deprecated HP data in old saves
 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v028c- hotfix

Here's another small hotfix to last night's v0.28 release, this time fixing some saving/loading issues with map and manifest and improving balance on new dynamite cannibal (Sorry guys if he destroyed your bases!!)

 

V0.28C

v0.28b - hotfix

Hey Everyone,

 

Here's a small hotfix for two issues that turned up in last night's v0.28 release

 

v0.28B hotfix

 

v0.26d - balance pass

 

Hey everyone,

 

Here's another small patch, mostly focused on improving some balance issues, along with fixing some bugs.

 

v0.26c - hotfix

Hey Everyone,

 

here's another small hotfix, this time fixing a small issue introduced in previous hotfix!

 

v0.26c

 

v0.26b - Fix for missing mp kick menu

Hey Everyone,

 

Here's a small fix for the missing multiplayer host menu, which allows host to kick/ban players and which got lost in last update!