v0.60b - hotfix

Hey Everyone,

 

Here's a small fix to last nights patch release, fixing an issue where buildings in saved games would appear to need repairs even if they were not damaged.

 

There is also an update to the dedicated server tool, which will need to be updated for this fix to work on dedicated servers.

 

Note: the Defensive wall and water collectors have higher HP now than previously, so if you have a save with them you'll still need to repair them to their new higher HP.

 

 

  • Prevented repair system from wrongly prompting player for repair in the event of having deprecated HP data in old saves
 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.50b - hotfix

Hey Everyone,

Here's a small hotfix, fixing some issues with clients loading into multiplayer games.

 

V0.50 -  Balance and bug fixing

Hey Everyone,

For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update

V0.49b - hotfix

Hey Everyone,

Here's a small fix to yesterday's patch release

 

V0.48b hotfix

Hey everyone,

 

Here's a small hotfix to this mornings patch release.

 

 

V0.47d - hotfix

Hey Everyone,

 

Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.

 

 

V0.47c - hotfix

Hey Everyone,

 

Here's another small hotfix for last nights patch, this time fixing a save load issue.

 

V0.47b - hotfix

Hey Everyone,

 

Here's a small hotfix for a few issues that came up overnight in the 0.47 patch.