v0.61B

Hey Everyone,

 

Here is a small patch that fixes some issues in today's 0.61 release

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

 

  • Fixed issue with regrowing trees in MP games causes them in some saves to not be cuttable on load
  • Fixed issue with foundation ghosts not working correctly for clients
  • Fixed some issues with storage and water holders for clients in some saves
  • Fixed a bunch of MP related issue due to a bug with itemID numbers that broke in the 0.61 patch release
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.