v0.61B

Hey Everyone,

 

Here is a small patch that fixes some issues in today's 0.61 release

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

 

  • Fixed issue with regrowing trees in MP games causes them in some saves to not be cuttable on load
  • Fixed issue with foundation ghosts not working correctly for clients
  • Fixed some issues with storage and water holders for clients in some saves
  • Fixed a bunch of MP related issue due to a bug with itemID numbers that broke in the 0.61 patch release
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

V0.50b - hotfix

Hey Everyone,

Here's a small hotfix, fixing some issues with clients loading into multiplayer games.

 

V0.50 -  Balance and bug fixing

Hey Everyone,

For this patch we've focused on bug fixing and some balance tweaks. It's a small patch as most of the team is working on the bigger December 14 story update

V0.49b - hotfix

Hey Everyone,

Here's a small fix to yesterday's patch release

 

V0.48b hotfix

Hey everyone,

 

Here's a small hotfix to this mornings patch release.

 

 

V0.47d - hotfix

Hey Everyone,

 

Here's another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.

 

 

V0.47c - hotfix

Hey Everyone,

 

Here's another small hotfix for last nights patch, this time fixing a save load issue.

 

V0.47b - hotfix

Hey Everyone,

 

Here's a small hotfix for a few issues that came up overnight in the 0.47 patch.