V0.68b hotfix

Hey Everyone,

For the full list of yesterday's v0.68 patch notes, please visit:

http://steamcommunity.com/games/242760/announcements/detail/1466343908051727513

Additionally here is a hotfix for some issues that came up since last night's release.

  • Fixed chainsaw not working after loading a save if it was equipped while saving
  • Fixed dig ground for coins no longer working
  • Fixed killing held live rabbit not working correctly
  • Fixed passenger task not crossed off upon finding the 43rd passenger
  • Fixed repair tool continuously playing the repair complete sfx when hitting a perfectly sane foundation based structure
  • Fixed reset trap missing filling icon fail safe not working until player gets close to the trigger

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.