Hey Everyone,
Today we are officially announcing April 30 as the release date of the PC version of ‘The Forest’
It’s been a long journey and we’re really excited to show everyone what we have in store.
The team at Endnight
Hey Everyone,
Today we are officially announcing April 30 as the release date of the PC version of ‘The Forest’
It’s been a long journey and we’re really excited to show everyone what we have in store.
The team at Endnight
Hey Everyone,
Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.
Hey Everyone,
Here's our first pass at co-op multiplayer implementation, expect bugs!
Hey Everyone,
Today's multiplayer patch will release at 3pm(PST)!
Hey Everyone,
Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)
Hey Everyone, here's a small fix for AMD cards, as the latest patch caused skin subsurface rendering to break on some models.
Hey Everyone,
Hey Everyone,
For this patch we've focused on improving our stealth gameplay. Enemies will now search for you and you can use the many bushes, rocks and trees to hide behind and evade them. (hint, use Crouch!)
Hey Everyone,
For this patch we've added new buildable structures including a moveable log holder, a rock holder and a first pass at treehouses!
Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).
Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.