VR Beta hotfix 1

Hey Everyone, 

Here is a patch for some of the issues that have come up in today’s VR beta release.

We also saw people asking for smooth rotation and so added that option in, and changed how to drop logs/bodies.

  • Fixed VR gameplay option darkening not working correctly and setting reversed values
  • Fixed in game options screen breaking on lower quality settings due to a layer distance issue
  • Fixed issue with being unable to save game on lower quality settings
  • Fixed repair hammer not repairing structures
  • Switched drop from press downwards to trigger button when holding a body or log
  • VR - setting VR snap option to 0% now enabled free rotation using X sensitivity instead of snap

Note: Some users have been experiencing issues with their controls not working when running the SteamVR Beta. Rolling back to the public version of SteamVR should correct this issue. We are looking into a fix.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.