Hey everyone,
This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR specific issues.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
PC VR Patch
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	Full support for Index and SteamVR 2.0 input system 
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	Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers 
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	Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently 
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	Rebuilt the input hint system to be dynamic and match controller bindings / controllers 
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	Impact Haptic Vibration (can be disabled) 
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	Item Hover Vibration (can be disabled) 
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	Added support for VR native onscreen keyboard 
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	Linked Haptic vibration support to ‘controller rumble’ in options 
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	Fixed Timmy Epilogue camera 
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	Fixed Survival book movement lock bug 
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	Fixed Crossbow position reset when player knocked over during reload 
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	Fixed missing helicopter in sinkhole 
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	Fixed bug that prevented players from manually placing walls and fences on a foundation or floor 
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	Fixed Map missing back faces 
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	Fixed Climbing axe triggering power attacks 
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	Fixed Locked sliders in the options menu if a Controller is not plugged in 
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	Fixed Drowning not triggering 
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	Fixed Oculus unable to take dried meat from drying racks 
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	Fixed controls preventing players from adding meat to fires/drying racks while holding them 
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	Fixed effigies not lighting from lighter interaction 
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	Fixed Enemies color glitch in Multiplayer 
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	Fixed missing UI prompts for Repulsor Artifact 
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	Fixed duplicated Rebreather mesh in some 3rd person instances 
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	Fixed some transparent objects not visible at ocean/skybox horizon 
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	Fixed floating Bats in title scene 
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	Fixed bug with disabled physical crouching in VR resetting player height 
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	Fixed missing shelter Icons 
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	Fixed issues with watch hints / tutorials 
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	Fixed issue where options menu closes immediately when opened 
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	Fixed missing “Host Not Responding” alert in Multiplayer 
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	Fixed HUD visible during options / loading / pause menus 
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	Fixed Keyboard hints visible when no controller connected 
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	Fixed Pointer icon visible in certain contexts 
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	Fixed Grip button combining inputs from the trigger button 
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	Fixed intro Cutscene skip bug 
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	Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat 
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	Fixed Crafting List overlapping Crafting Cog 
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	Fixed instant ‘redrop’ of some items 
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	Fixed bug allowing game to be paused during Megan transformation, causing music desync 
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	Fixed 'Select' input on main menu switches to Grip after opening keypad door 
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	Removed visible controllers in the main menus 
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	Added missing Controller Hints 
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	Fixed movement in VR not working with Pedometer 
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	Fixed flare autolight when thrown 
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	Fixed Sleep interaction / information for shelters 
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	Fixed Save interaction for shelters 
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	Fixed Marker interaction / visibility for shelters 
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	Fixed tutorial backing bug issues 
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	Fixed tutorials not clearing 
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	Fix mapping controller changes for Unity 2017+ 
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	Fixed slow projectiles bug 
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	Fixed glowing circle visible under remote players feet when viewing inventory in caves 
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	Fixed controller hints inverted when looking from behind 
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	Fixed issue with player models face features visible in inventory 
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	Set Walkie Talkies audio to match selected output target 
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	Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards. 
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	Fixed Samsung Odyssey deadzone issues 
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	Improved rendering for ghosts 
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	Ensured backing is updated for tutorials / building ingredients 
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	Fixed building mission missing from watch 
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	Fixed icon for artifact 
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	Fixed molotov null ref error 
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	Prevented haptics from triggering with grabber ping pong 
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	Fixed custom floor placement 
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	Fixed tutorial missing button for survival book 
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	Fix for roof construction VR 
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	Fixed VR 'interactable' destroy bug 
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	Fixed hint display issue VR 
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	Disabled some HUD gui in VR crafting 
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	Fixed Opening inventory with survival book locked player 
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	Fixed Sliders bug in options in game 
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	Fixed HUD (health) display issues 
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	Fixed bats visible at start 
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	Setup new ingredients display for VR in inventory 
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	Fixed issue with error when returning to title scene 
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	Improved VR button shader 
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	Improved VR hint system 
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	Locked hand tracking for arm holding log 
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	Set correct verbs for inventory ‘use’ 
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	Added Equip hint when item is crafted on mat 
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	Stopped Ghosts rendering in pause menu 
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	Fixed the 2d fire effect on held stick 
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	Hid weapon stats in inventory 
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	Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book 
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	Fixed adding rabbits to cages 
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	Fixed visual bug with bow disappearing visually for a few seconds when crafted 
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	Added repair blocked icon 
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	Added repair ‘progress’ icon 
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	Added ‘Stealth’ icon 
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	Added lighter first use icon 
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	Added building blocked icon 
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	Added missing prompt for rabbit cages 
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	Added core controller hints for inv/book on look at hands 
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	Disabled some tutorials for VR (book) 
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	Added new VR Quick Select System 
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	Blocked Inventory/book hints when not in world 
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	Fixed VR prompt translations 
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	Setup all items for quickselect placements 
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	Fixed quick select item placements on mat 
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	Support visuals for ‘non-equiment’ quick select 
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	Item names in inventory 
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	Made drop action a little more deliberate 
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	Fixed bug with the rabbit cages (hint not showing) 
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	Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting 
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	Improved VR support for under water (shaders) 
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	Fixed issue with ‘Vignette’ eye overlap 
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	Fixed blotchy texture on VR player hands mesh 
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	Fixed watch not visible in inventory while in caves 
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	Fixed Unable to physically light pre-placed fires in caves 
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	Fixed missing ending triggers hold prompt 
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	Fixed missing Megan pickup hold prompt 
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	Fixed missing Placing megan into artifact hold prompt 
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	Fixed missing Timmy artifact hold prompt 
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	Fixed missing MP Sleeping hold prompt 
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	Fixed missing MP Backpack collection hold prompt 
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	Fixed missing MP Taking items from the plane tray hold prompt 
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	Fixed missing Drinking prompt hold prompt 
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	Fixed missing Water collection hold prompt 
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	Removed grip Lighter prompts 
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	Prevented stashing of left hand items when holding logs 
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	2d HUD shows up on crafting mat when materials are added sometimes 
