V1.12 - VR

Hey everyone,

 

This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR specific issues.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

PC VR Patch

 

  • Full support for Index and SteamVR 2.0 input system

  • Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers

  • Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently

  • Rebuilt the input hint system to be dynamic and match controller bindings / controllers

  • Impact Haptic Vibration (can be disabled)

  • Item Hover Vibration (can be disabled)

  • Added support for VR native onscreen keyboard

  • Linked Haptic vibration support to ‘controller rumble’ in options

  • Fixed Timmy Epilogue camera

  • Fixed Survival book movement lock bug

  • Fixed Crossbow position reset when player knocked over during reload

  • Fixed missing helicopter in sinkhole

  • Fixed bug that prevented players from manually placing walls and fences on a foundation or floor

  • Fixed Map missing back faces

  • Fixed Climbing axe triggering power attacks

  • Fixed Locked sliders in the options menu if a Controller is not plugged in

  • Fixed Drowning not triggering

  • Fixed Oculus unable to take dried meat from drying racks

  • Fixed controls preventing players from adding meat to fires/drying racks while holding them

  • Fixed effigies not lighting from lighter interaction

  • Fixed Enemies color glitch in Multiplayer

  • Fixed missing UI prompts for Repulsor Artifact

  • Fixed duplicated Rebreather mesh in some 3rd person instances

  • Fixed some transparent objects not visible at ocean/skybox horizon

  • Fixed floating Bats in title scene

  • Fixed bug with disabled physical crouching in VR resetting player height

  • Fixed missing shelter Icons

  • Fixed issues with watch hints / tutorials 

  • Fixed issue where options menu closes immediately when opened

  • Fixed missing “Host Not Responding” alert in Multiplayer

  • Fixed HUD visible during options / loading / pause menus

  • Fixed Keyboard hints visible when no controller connected

  • Fixed Pointer icon visible in certain contexts

  • Fixed Grip button combining inputs from the trigger button

  • Fixed intro Cutscene skip bug

  • Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat

  • Fixed Crafting List overlapping Crafting Cog

  • Fixed instant ‘redrop’ of some items

  • Fixed bug allowing game to be paused during Megan transformation, causing music desync

  • Fixed 'Select' input on main menu switches to Grip after opening keypad door

  • Removed visible controllers in the main menus

  • Added missing Controller Hints

  • Fixed movement in VR not working with Pedometer

  • Fixed flare autolight when thrown

  • Fixed Sleep interaction / information for shelters

  • Fixed Save interaction for shelters

  • Fixed Marker interaction / visibility for shelters

  • Fixed tutorial backing bug issues

  • Fixed tutorials not clearing

  • Fix mapping controller changes for Unity 2017+

  • Fixed slow projectiles bug

  • Fixed glowing circle visible under remote players feet when viewing inventory in caves

  • Fixed controller hints inverted when looking from behind

  • Fixed issue with player models face features visible in inventory

  • Set Walkie Talkies audio to match selected output target

  • Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards.

  • Fixed Samsung Odyssey deadzone issues

  • Improved rendering for ghosts

  • Ensured backing is updated for tutorials / building ingredients

  • Fixed building mission missing from watch

  • Fixed icon for artifact

  • Fixed molotov null ref error

  • Prevented haptics from triggering with grabber ping pong

  • Fixed custom floor placement

  • Fixed tutorial missing button for survival book

  • Fix for roof construction VR

  • Fixed VR 'interactable' destroy bug

  • Fixed hint display issue VR

  • Disabled some HUD gui in VR crafting

  • Fixed Opening inventory with survival book locked player

  • Fixed Sliders bug in options in game

  • Fixed HUD (health) display issues

  • Fixed bats visible at start

  • Setup new ingredients display for VR in inventory

  • Fixed issue with error when returning to title scene

  • Improved VR button shader

  • Improved VR hint system

  • Locked hand tracking for arm holding log

  • Set correct verbs for inventory ‘use’

  • Added Equip hint when item is crafted on mat

  • Stopped Ghosts rendering in pause menu

  • Fixed the 2d fire effect on held stick

  • Hid weapon stats in inventory

  • Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book

  • Fixed adding rabbits to cages

  • Fixed visual bug with bow disappearing visually for a few seconds when crafted

  • Added repair blocked icon

  • Added repair ‘progress’ icon

  • Added ‘Stealth’ icon

  • Added lighter first use icon

  • Added building blocked icon

  • Added missing prompt for rabbit cages

  • Added core controller hints for inv/book on look at hands

  • Disabled some tutorials for VR (book)

  • Added new VR Quick Select System

  • Blocked Inventory/book hints when not in world

  • Fixed VR prompt translations

  • Setup all items for quickselect placements

  • Fixed quick select item placements on mat

  • Support visuals for ‘non-equiment’ quick select

  • Item names in inventory

  • Made drop action a little more deliberate

  • Fixed bug with the rabbit cages (hint not showing)

  • Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting

  • Improved VR support for under water (shaders)

  • Fixed issue with ‘Vignette’ eye overlap

  • Fixed blotchy texture on VR player hands mesh

  • Fixed watch not visible in inventory while in caves

  • Fixed Unable to physically light pre-placed fires in caves

  • Fixed missing ending triggers hold prompt

  • Fixed missing Megan pickup hold prompt 

  • Fixed missing Placing megan into artifact hold prompt 

  • Fixed missing Timmy artifact hold prompt 

  • Fixed missing MP Sleeping hold prompt 

  • Fixed missing MP Backpack collection hold prompt 

  • Fixed missing MP Taking items from the plane tray hold prompt 

  • Fixed missing Drinking prompt hold prompt 

  • Fixed missing Water collection hold prompt 

  • Removed grip Lighter prompts

  • Prevented stashing of left hand items when holding logs

  • 2d HUD shows up on crafting mat when materials are added sometimes

 

V0.67c - hotfix

Hey Everyone,

Here is a hotfix to a few issues that came up in the 0.67 release last thursday.

V0.67b hotfix

Hey Everyone,

For the full list of today's v0.67 patch notes, please visit:

http://steamcommunity.com/games/242760/announcements/detail/1473097867082161532

V0.67

Hey Everyone,

This patch adds a new weapon holder type. This can be built by placing the weapon display structure on the ground instead of on a wall, and once built can be used to show off your favourite weapon.

V0.66

Hey Everyone,

 

V0.65b

Hey everyone,

Here's a small hotfix fixing two issues in yesterday's 0.65 patch release.

V0.65

Hey Everyone,

V0.64

Hey Everyone,

For this patch we added a first pass of achievements, this includes 45 so far. These should all be unlockable currently in single player, however a couple may not be fully activated in multiplayer games just yet.

V0.63b - hotfix

Hey Everyone,

Here's a small hotfix to last night's 0.63 build, fixing an issue with some language settings causing p2p connection issues

V0.63b hotfix

V0.63

Hey Everyone,

This patch adds a bunch of new buildable items, a new weapon, an improved flashlight, along with a ton of bug fixes and some big memory improvements.

V0.62

Hey everyone,

This patch was focused on a ton of bug fixes, polish, optimizations and some anticipated dedicated server features.