v0.25b part 2 - hotfix

Hey Everyone,

 

Here's another small hotfix, this time (hopefully) completely fixing the issue some cards were having with new ocean causing game to crash. All cards should now be able to turn on Wave Displacement quality mode in options settings. (although slower cards may want to keep to flat for performance reasons)

 

It turned out to be a texture format (R8) we were using for the ocean that wasn't supported by all models of cards!

 

Additionally, whilst testing we found the sharks had been missing this patch, so also fixed them.

 

v 0.25b part 2 hotfix:

 

 

  • Fixed issue with new ocean crashing on some model cards (older ati cards, some integrated laptop cards), let us know if this still happens for anyone
  • Fixed sharks missing from ocean!
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

v0.13b Hotfix

Fix for broken saved games (dark shadows, no time passing, sleeping at shelters broken and lots of other bugs in corrupt save games, along with low performance due to error spam)

 

v0.13 patch update

Hey Everyone,

 

Todays patch will release at 9PM pst tonight as we sort out some last minute issues!

 

Thanks everyone,

 

The team at Endnight

 

v0.11c - save/load hotfix

Hey Everyone,

 

Here's a small fix to some save/load issues we've found since the last patch.  Corrupt save games from either 0.11 or 0.11a should now be fixed. (We also fixed traps in multiplayer!)

 

 

V0.11a- Audio Hotfix

Hey Everyone,

 

Here's a small hotfix for some issues with audio.

 

V0.11 Release update

Hey everyone, Todays v0.11 update will be releasing at 6 pm PST as we test the last few issues with multiplayer server saving!