v0.25b part 2 - hotfix

Hey Everyone,

 

Here's another small hotfix, this time (hopefully) completely fixing the issue some cards were having with new ocean causing game to crash. All cards should now be able to turn on Wave Displacement quality mode in options settings. (although slower cards may want to keep to flat for performance reasons)

 

It turned out to be a texture format (R8) we were using for the ocean that wasn't supported by all models of cards!

 

Additionally, whilst testing we found the sharks had been missing this patch, so also fixed them.

 

v 0.25b part 2 hotfix:

 

 

  • Fixed issue with new ocean crashing on some model cards (older ati cards, some integrated laptop cards), let us know if this still happens for anyone
  • Fixed sharks missing from ocean!
 

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.09b HotFix:

Hey Everyone,

 

Here's a small patch to fix some of the issues found in yesterdays multiplayer patch.

 

Co-op multiplayer added!

Hey Everyone,

 

Here's our first pass at co-op multiplayer implementation, expect bugs!

 

Co-op patch update

Hey Everyone,

  Today's multiplayer patch will release at 3pm(PST)!

v0.08d

Hey Everyone,

 

Here's a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

 

v0.06b

Improved enemy pacing and world population (along with some small bug fixes and performance enhancements).

v0.06 fix!

Thanks to everyone in the community who helped us get this crashing issue resolved so quickly! It turns out it was an issue with our latest ocean shader that strangely only affected certain nvidia cards.