v0.26d - balance pass

 

Hey everyone,

 

Here's another small patch, mostly focused on improving some balance issues, along with fixing some bugs.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.26d

 

  • (multiplayer - balance)In general you will now see smaller groups of enemies early on, with size of groups increasing overtime
  • (multiplayer) Lowered chance of enemies finding players straight after plane crash
  • (multiplayer) Fixed some bugs with enemy spawn amounts, all types of mutants should appear after enough time has passed
  • (multiplayer)Fixed player_net faces looking too shiny and some arms not matching look of face
  • (balance) Slightly lowered how much damage enemies do to player
  • (balance) Old food that's still edible now gives some health instead of none (previously only fresh food gave any health)
  • Increased custom effigy base range and per limb and torso bonus range
  • Fixed some glitches in enemy effigy effect reactions
  • Slightly higher damage from fire to all mutants
  • Fixed player sometimes losing armor even when blocking
  • Reduced overall block damage amount slightly
  • Fixed a case of save with bridge not loading
  • Fixed some bark having incorrectly scaled textures/and overly broken moss look
  • Fixed large missing piece in cave1
  • Fixed case of partially built treehouses causing issue on loaded games/inability to add items to them or complete them due to them using the old stairs ghost model
 

 

V0.67c - hotfix

Hey Everyone,

Here is a hotfix to a few issues that came up in the 0.67 release last thursday.

V0.67b hotfix

Hey Everyone,

For the full list of today's v0.67 patch notes, please visit:

http://steamcommunity.com/games/242760/announcements/detail/1473097867082161532

V0.67

Hey Everyone,

This patch adds a new weapon holder type. This can be built by placing the weapon display structure on the ground instead of on a wall, and once built can be used to show off your favourite weapon.

V0.66

Hey Everyone,

 

V0.65b

Hey everyone,

Here's a small hotfix fixing two issues in yesterday's 0.65 patch release.

V0.65

Hey Everyone,

V0.64

Hey Everyone,

For this patch we added a first pass of achievements, this includes 45 so far. These should all be unlockable currently in single player, however a couple may not be fully activated in multiplayer games just yet.

V0.63b - hotfix

Hey Everyone,

Here's a small hotfix to last night's 0.63 build, fixing an issue with some language settings causing p2p connection issues

V0.63b hotfix

V0.63

Hey Everyone,

This patch adds a bunch of new buildable items, a new weapon, an improved flashlight, along with a ton of bug fixes and some big memory improvements.

V0.62

Hey everyone,

This patch was focused on a ton of bug fixes, polish, optimizations and some anticipated dedicated server features.