v0.26d - balance pass

 

Hey everyone,

 

Here's another small patch, mostly focused on improving some balance issues, along with fixing some bugs.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.26d

 

  • (multiplayer - balance)In general you will now see smaller groups of enemies early on, with size of groups increasing overtime
  • (multiplayer) Lowered chance of enemies finding players straight after plane crash
  • (multiplayer) Fixed some bugs with enemy spawn amounts, all types of mutants should appear after enough time has passed
  • (multiplayer)Fixed player_net faces looking too shiny and some arms not matching look of face
  • (balance) Slightly lowered how much damage enemies do to player
  • (balance) Old food that's still edible now gives some health instead of none (previously only fresh food gave any health)
  • Increased custom effigy base range and per limb and torso bonus range
  • Fixed some glitches in enemy effigy effect reactions
  • Slightly higher damage from fire to all mutants
  • Fixed player sometimes losing armor even when blocking
  • Reduced overall block damage amount slightly
  • Fixed a case of save with bridge not loading
  • Fixed some bark having incorrectly scaled textures/and overly broken moss look
  • Fixed large missing piece in cave1
  • Fixed case of partially built treehouses causing issue on loaded games/inability to add items to them or complete them due to them using the old stairs ghost model
 

 

V0.46c - hotfix

Hey Everyone,

 

Here is another small hotfix to yesterday's v0.46 patch release fixing some issues with upgrading and some player animation issues.

 

V0.46b - hotfix

Hey everyone,

 

Here's a small hotfix for a couple issues in today's patch release.

 

V0.45b - hotfix

Hey Everyone,

 

Here is a small fix for tonight's 0.45 release.

 

 

V0.44c - hotfix

Hey Everyone,

 

Here's another small fix to last night's 0.44 release. Fixing a couple small bugs that came up overnight

 

V0.44c:

 

 

V0.44b - hotfix

Hey Everyone,

 

Here's a small hotfix to tonight's 0.44 build, fixing an issue with animals in vegan mode, some small controller fixes and a bug that stopped cave climbing axe from functioning.

 

V.44b

 

V0.43c - hotfix

Hey Everyone,

 

Here's another small fix for an issue with auto fill/manual placement of walls which could have issues when building over lakes or other triggers

 

V0.43b - hotfix

Hey Everyone,

 

Here's a small hotfix to last night's patch release, fixing an issue with the new rock and stick bags and saving/loading.