Hey Everyone,
Here's our second major patch adding some new features, and fixing a bunch more bugs. We've also finally added a player head!!
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com.
Version 0.03 Changelog
Features/improvements:
-
No enemies mode! Type 'veganmode' on title screen to activate (without the '')
-
Player head added! And held items now correctly cast shadows
-
New suprise item added to plane
-
Yacht location is now random
-
Bats now correctly fly out of cave entrances
-
Partially built structures are now saved
-
Fixed water not accumulating on terrain when raining
-
Cassette player can now be turned off by clicking it a second time if it's already playing
-
Log Cabin now has a floor, a door with hinge and a sleeping/saving spot
-
Birds will now land on window ledge of your built log cabin
-
Molotov will extinguish if in contact with water
-
Improved sunset/sunrise lighting
-
Two new effigies buildable, simple head on stick and arms pointing to sky
-
House boat buildable (Warning : buggy!! - especially with sharks. Also, may sink)
-
Stick marker added to custom building, quickly build yourself waypoints
-
Coral and seaweed added under water (rough)
-
New buildable item : Stick holder
-
Inventory can now carry 1 additional stick (to make shelter construction easier)
-
Small texture tweaks/improvements
-
Shadow distance increased for High and mid settings
-
Improved motion blur on held items
-
Hanging rope pick ups added to deep in caves
-
New cave lighting prop: Laptop
-
11 new filmic inspired grade options added to graphic options menu
-
Bench now buildable via book section 'Furniture'
-
Single bat prefab added to parts of caves
-
Improved lilypad pop-in
-
Med pickups now go direct to inventory instead of being eaten on pickup
Sounds:
-
Improved cannibal village track implementation
-
'Lake' track added to Geese Lake
-
Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges
-
Thunder and rain sounds randomized
-
Cave audio pass, adding reverb and echo, better balancing
-
Underwater sound filter added
-
Water footsteps sounds now play when you walk into water
Performance:
-
More memory optimizations should improve stability
-
Lowered memory usage further if 32bit windows is detected, should fix crash on opening if less than 4gbs of usable memory is available (note: 4gb usable is still recommended)
Bugs:
-
Head no longer pokes through collision!
-
Fixed some items missing from inventory when game was loaded
-
Fixed collision where you could wall walk out of plane
-
Fixed can't carry more raw fish message that would appear when you had too many rocks.
-
Fixed pond covered in logs
-
Fixed left hand held conflicts between lighter, torch walkman etc
-
Removed gleam on inventory coins and flares
-
Fixed floating garden
-
Fixed leaf vertex colors on small leaf hut
-
Fixed flare gun falling through yacht
-
Fixed log going to -1 if you died whilst holding a log
-
Fixed small effigy construction shader being too faint
-
Removed grass cutting from opening inventory (was causing crashes on some pc's)