v0.18B - Procedural building in multiplayer added along with enemy tweaks

Hey Everyone,

 

Here's a small update to last nights patch, finally adding custom building to multiplayer! You can now build procedural stairs, procedural walls, bridges, floors, foundations etc with friends!

 

With the building changes we've made today we recommend starting a fresh game, especially for multiplayer games.

We also tweaked enemy pacing a bit as last nights build had enemy encounters turned up pretty high. We've also fixed an issue where distorted mutants would appear in the world within the first few days and find player almost instantly.

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

 

v0.18B

 

  • Custom buildings (experimental walls, bridges, procedural stairs, roofs, floors, foundations) now all work in multiplayer!
  • (multiplayer)Fixed bug where crocodiles would sometimes appear as other animals to client
  • Increased time until distorted mutants come out, and at first will only come out at night
  • Improved enemy pacing, less chance of being found when hidden, less skinnies active in world and less patrolling enemies.
  • Improved positioning on some offset pond drink triggers
  • Fixed box rendering around explosives on low quality settings
  • Fixed bug where anchors on foundations could cause issues and break save games!
  • Fixed old plane seat models loaded after loading a saved game
 

 

The Forest is out on PS4

Hey Everyone,

The Forest for PS4 releases today on PlayStation. It’s available to download right now on the PSN store, priced at 19.99 USD.

v1.09

Hey Everyone,

This patch focuses on performance and bug fixing.

We’ve also been working on a much larger content focused update and should have news we can reveal about that soon.

VR beta patch 3

Hey Everyone,

 

This patch adds multiplayer support to the VR version of The Forest and also adds some fixes and improvements to the regular 2d version of the game.

 

Patch 1.08

Hey Everyone,

This patch fixes an issue where some PC’s could hang for a long time on starting a new game.

VR Beta patch 2

Hey Everyone,

This patch implements some of the suggestions and ideas we’ve received since releasing the VR beta version last week.

VR Beta hotfix 1

Hey Everyone, 

Here is a patch for some of the issues that have come up in today’s VR beta release.

We also saw people asking for smooth rotation and so added that option in, and changed how to drop logs/bodies.

The Forest VR Beta

Hey everyone,

This release adds a first pass of VR Support to The Forest. This release supports both Vive and Oculus Rift.

V1.07

Hey Everyone,

This patch fixes an issue with crashing that could occur when building tree based structures. 

V1.06

Hey Everyone,

Today’s patch fixes some more issues that have come up since release.

V1.05

Hey Everyone,

Here’s an update, addressing some of the bugs that have come up recently and also adding in new brightness and contrast sliders.